2 - Weapon Selection
2 minutes read
For this scene I used LuncheonMeat’s port of the EFT hideout. It was made for Cycles, so I deleted all light sources and replaced them to suit my EEVEE scene. I also deleted everything outside the room I used to save some performance.

I placed some equipment from EFT (I changed their value and saturation to make them black) and weapons from Forefront on the stands. For the bags, I also added a small “ORE” patch, by using the character texture.

The desk was not here in the original scene, I added it by duplicating elements that were already present in the file. I also added a weapon stand behind the engineer.
This scene is a reference to Joueur du Grenier’s episode on Rambo in which they make fun of the NES game where you’re sent on a mission with only a knife. It was a bit difficult to replicate because the Forefront characters don’t have an animated face.
In my video this is a reference to the limited weapon choice for engineers, which all completely suck because they’re short-range guns in a game with big maps.